Tag Archives: usabilla

Screen Shot 2014-07-17 at 15.47.55 Demo UX Cases

User Experience Report: Does The Application of Game Elements Result In Improved User Engagement?

Whilst games have been around for Millennia (attested as early as 2600 BC), their mechanics have only recently been applied to non-gaming activities. The biggest reason for this is video games immense popularity across all age groups. Companies are curious whether the elements that make games fun or appealing (such as levelling up, rewards and leaderboards) can be applied to non-gaming applications, as well as increasing engagement

Gamification has real potential of improving user experience over numerous applications, but this has to be done with care.
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featuerreed Links

The Best UX Articles of June 2014

So, summer is here… apparently. Amongst the sporadic showers you’d be forgiven for thinking you’ve travelled back to spring. Such is life in northern Europe. Regardless, we’ve done just that here, perhaps in a vague attempt to remember the glorious weather of last month.

With so much quality content out there, we take one more look back at June 2014. We’ve compiled the 5 best articles from June we feel are interesting, invaluable or otherwise a must read for anyone with an interest in UX.
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exit-survey_conditional Announcements

New Feature: Adaptable Campaigns for Usabilla Live for Websites

It’s 2014, the internet is growing at a higher speed than ever before – and with it the importance of designing user friendly and engaging websites. For many industries, conversion rates have become a synonym for success.

Customer expectation, ability and needs evolve constantly. Trends come and go. Technology changes. At Usabilla, we never sit still – we believe in the power of continuous user feedback!

With Usabilla Live for websites, we provide you with the tools to ask your visitors what they think and feel whilst browsing your website. Create the best possible user experience, turn visitors into loyal users, and increase your conversion – by providing a strong customer voice.
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featured Demo UX Cases

User Experience Report: Is Responsive Design the Answer to the Growth in Mobile Devices?

Mobile devices are on the rise, we can see it all around us. Mobile traffic alone rose 81% in 2013. Most of us already own a smart- or iPhone, but tablets are becoming increasingly popular as well (rising 68% in the past year).

This presents a problem for websites. Traditionally there was only a single method of viewing them – via desktops – but a rise in smaller screen sizes presents new challenges. Sites need to be optimized to suit all devices: To suit touch and mouse. Handheld screens and TVs.
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eday Announcements

Emerce eDay – Getting Usabilla out into the Wild

It’s been a crazy couple of months here at Usabilla! The expansion of our team, a new office, and with the first edition of Usabilla Exchange being a great success – we felt it was time to get Usabilla out into the wild. After years of mastering the online-world of inbound marketing and building mediated customer relationships, we were excited to literally leave our office and mingle with our partners in real life.

That’s why we decided to join the Emerce eDay last Thursday here in Amsterdam.
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2012_02_featured_plans_survey How-tos

How to Choose The Right Plan

Over 15.000 marketeers, researchers, designers, and analysts already work with Usabilla to collect feedback, measure performance, and much more. For both beginners and experts in the field, Usabilla offers a simple way to focus on qualitative and quantitative research, to find out what users think and do.

On our Pricing & Signup page we offer our customers different plans to choose from. Depending on the number of tests you want to run simultaneously and the kind of data you want to collect, you might need to bounce between plans. You can upgrade or downgrade your plan at any time, whatever comes out best for you.
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SAMSUNG Design

Pen & paper or screen: context switching in design

Which approach to design works best for you? Design is a delicate matter. It is not only a question of taste, but just as much a question of approach. How designers go about their work is highly personal. Almost every approach will be different. At the same time, there is one thing I see all good designers do. They use pen & paper and digital media interchangeably, and they know when to switch between the two.
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