This is a guest post by our friend Richard de Vries. The most popular way of optimizing a website is by A/B testing it. For some reason the bigger the website gets, the harder it becomes to test. If you
Tag: usability test
This guest post is written by our friend Tristan Weevers. In 2004 and in 2005, Neville Stanton wrote two books with 200 methods and tools for Human Factors. In 2010, Chauncey Wilson added another 100 specific for user-centred design (UCD).
It’s Tuesday and I’m back with more definitions for our Usability ABC. This week, I’d like to start with the following terms regarding usability testing: Usability lab, user, task, user case, and think-aloud protocol. As always I appreciate feedback and
User testing. Everyone knows it, everyone does it, or at least knows he should be doing it when creating user interfaces. Over time many different kinds of user testing, such as classic in-lab user testing, remote, or automated user testing,
In one of the last projects I worked on I had the opportunity to conduct usability testing with children between 6 and 12 years old. In this article I present five things you should consider when working with children.
Usability testing has been a fundamental tool in the UX arsenal for decades now. The value of actually meeting your customers and letting them experience your product makes a significant impact to the shape of that product. In it’s most
Children are becoming an increasingly important target group on the web. Good usability and high user experience are crucial aspects for a successful website. Early and repetitive user testing is the way to go. If we address children on our
People often don’t read webpages, but scan them. Good experience designers know this and take good care to provide the user with a clean headline and a prominent call to action. Great experience designers go a step further and adjust
There are many many online tools out there that help you test and improve almost any aspect of your website. It can be very convenient to not only look at these tools separately, but to combine their advantages into one
An astonishing design, wide content, and innovative interactive elements might be of no use if not focused on the future user. The actual users foreknowledge, needs, and interests must be met to offer both a satisfying source of information and